Venture Culture – Interview with relevant company
Over Christmas I sent an e-mail out to Mutant Labs with some questions. These questions were answered by Alex Ryley who is the managing director of the company.
What is Mutant Labs unique selling point?
Our ability to generate ideas and come up with unique approaches to projects, as well as our wide ranging, complimentary skillset.
How was the company formed?
Having studied together for four years, the five mutants decided to start a business. After finishing university, we spent a few months researching before starting our business in August 2009.
What roles do all of you have within the company?
Alex: Managing Director (running of the company, sales, business development)
Ben: Creative Director (oversees design, also in charge of marketing)
Andy: Research Director (looking out for upcoming tech, also lead iPhone developer)
Rich: Technical Director (in charge of all code and tech systems in the company)
Chris: Art Director (oversees and does majority of illustration and art, in charge of game concepts and delivery)
Tom: Senior Interaction Sheriff (skilled programmer)
Do you think you would benifit from a larger set up?
It depends on the nature of the work and how much we wish to specialise. There are benefits to being small (agile, focused) and being big (take on more work, tackle larger projects).
Did you require any help to get started?
We went to a lot of workshops and seminars, mentoring sessions and so on.
How did you sell yourselves initially?
Through friends, family and networking, from here we built our portfolio, launched our site and continued to grow.
What do you think is the best way to sell your company?
The best way is a combination of online and face to face. For bigger projects, you need to speak to people face to face.
I noticed that you made an iPhone app for the University. How did you promote this app?
The app was a concept we developed, and we promoted it online and round the campus. The app has since been taken offline, but it allowed us to develop some important in-house technology.
Has the company turned out as you expected it to?
Better. I think at the beginning we were not sure how it would go, whether we could survive the economic crisis and so on. We are now approaching 3rd birthday, with a new addition to the team and lots of exciting projects lined up.
Did you always intent on being more of a client based business? (Opposed to creating and selling your work through iTunes for example)
We hope to make the shift to developing our own projects so that we are well balanced between the two.
Was there ever a point where you thought Mutant Labs might not work?
I don’t think so. That’s not to say that there have not been trying moments in the last few years – starting a small company is a bit of a rollercoaster. However I have always had faith in our team members to pull through, and overcome whatever challenges are facing us.
My idea is basically a company that creates apps for primary school children. Do you have any advice for anyone looking to set up a company like this?
Ask lots of questions (this document being a great example). Read as much as you can about the subject and get out there – sign up to networks and events to get yourself known. Landing your first project is the big test – it is hard to get work without portfolio, but hard to get a portfolio without work. After that it gets a little easier to convince people to choose your company.